MathQuiz is a practical work I did with my boyfriend on our Programming 1 course using C# and Jypeli during the autumn semester of 2018. In the game, you need to solve (more or less) tough equations with or without a timer, depending on the mode you choose. Both modes have their own point lists for top 10 scores.
Against Procrastination is my first proper interactive fiction game made with Twine in autumn 2020. In it, you need to clear your to-do list while avoiding tempting procrastination activities. The game features numerous randomized activities, descriptions and variables that make small changes to the description – for example, in the reading activity, the genre variable has 21 different choices while the book type variable has 11! With randomized values for the length of the to-do list and the time you begin your game as well, no session is the same!