Currently on art: Hard at work

It's been over 1.5 months since the previous Currently on art update, so it's about time I sat down and got around to writing another one. The previous weeks have been super busy as I've had two big courses with big software projects to work on partially simultaneously. Now that the other one is over, things are getting a bit lighter, although the other one is still eating most of my time (the workload required is as good as a part-time job), which meant that I had to drop my Japanese course on its third week. I'll hopefully be able to retake that course during the summer months (or self-study enough to skip it).

Linux Gaming is Easier Than You Thought

A pie chart of how likely the games are to work on Linux

Damon L. Wakes

Every year Jingle Jam offers up a great selection of games as a reward for donating to the charity of your choice. I’m afraid it’s too late to jump on board for 2021 – I only heard about it at the last minute myself – but while redeeming my own 50-or-so Steam keys, I noticed something that I think it’s worth exploring even now the event is over:

Chances are you know me for my bestselling flash fiction anthologies, my novella about astronaut murder, or the game I made that uses real bananas as controllers so…

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Currently on art: …not much

About a month ago, I talked about how my timetables were a mess and I was scraping by with the deadlines. I also hoped that by either this or the next statistics post (which will be at the end of the year) I can look back on that post and say that things turned out all right. Well, can I say it now?