Project Moonshot – prototype out now!

As promised, I got something playable out of my Game Off 2020 project, Project Moonshot, before the end of the month! Yay!

On the other hand, because life happened, the results of my ambitious project are far from what I’d hoped from the prototype I was planning to get out. What you got is barely serviceable, but it works (mostly) and doesn’t crash, so it’s fine.

I’m going to continue working on this game after Game Off, though, so if you see potential in what’s currently a mess, you’ll eventually see something better. When? I have no idea since the inventory system requires a lot of work before it’s good enough, but someday for sure.

In other news, I also made a tiny game with Bitsy this week for one of my courses: No Escape. If you feel like it, do check it out too!

You can play the games here:

https://windysilver.itch.io/project-moonshot

https://windysilver.itch.io/no-escape

Currently on art: Modern Problem out now and other releases

It’s time for a Currently on art update! This time, I have yet another announcement to make!

As you know if you have followed my posts, I have released two games on itch.io recently, MathQuiz and Against Procrastination. I don’t have much to say about them now that they’ve been out for a while, but they are noteworthy enough to be mentioned here. The bigger thing, however, is my first book release, made under the pen name N. WS. Jokela!

My collection compiled of publishable FFM 2015, Flash Prompt and Flash Fiction Day 2016, 2018 and 2019 stories, Modern Problem, is out now as a free ebook on Smashwords! While the stories are the lowest quality I have to offer out of my FFM stories, I hope you take a look!

In other news, I’m working on a new game as a part of a month-long game jam, Game Off 2020. My game, Project Moonshot, is a story-heavy walking simulator where you have to gather text files and figure out what happened in the abandoned research facility you woke up in. I’ve got the minimum of the text files I want to include in the prototype version I’ll submit for the jam and the map is coming along well, so expect to get something playable by the end of the month! I will work on the project more and flesh it out further especially in terms of the number of text files after the game jam during the course of this studying year as well!

Aside from those, not much has been going on recently. I’m constantly swamped up with coursework, stuck inside all day long since I don’t have many reasons to go outside especially now that it’s getting cold. The only reasons I have gotten out recently (aside from going shopping yesterday to see if I could find Christmas presents for my family) have been grocery shopping, taking the trash out and playing Pokémon GO. My university decided to extend their COVID restrictions to mid-March 2021 (can’t believe it’ll be a year since this mess started here by then), so I’m starting to suspect that I might get my bachelor’s degree out before I’ll have a studying-related reason to go to campus. I’m trying to get some humor out of it, but between combatting cabin fever and plain frustration that I should avoid doing normal (but unnecessary-for-survival) stuff like shopping at flea markets it’s starting to get more tiresome than anything else. Sure, if I put a mask on, I could go pretty much anywhere I wanted to but I don’t want to use them unless necessary; those things were a bit expensive when I bought them, not to mention that it’s better for the environment to use as few of them as possible.

In any case, I must admit that getting out to see other environments than grocery stores and the apartment building’s walls did do me good yesterday, although I also had to note that I’ve gone even more out of shape than before recently – oops. I should probably get hold of myself and start working out with Wii Fit again. Making some amazing finds that I’m still stoked about at a flea market and getting some good pizza (I finally got some recommendations about good pizzerias in my area after two years of procrastination on asking my fellow students) was a huge bonus too!

Oh, and speaking of environmental things, earlier this month I took part in a training session on zero waste which was aimed at students. It was super interesting and informative, so I’ve looked into what my boyfriend and I could do better to decrease the amount of waste we produce. Turns out we’re already doing pretty well since I’m a keen recycler! A very important and inspirational bit that I learned from the training was that you don’t have to be perfect and every little bit helps as long as you’re doing something to decrease the amount of waste you produce.

I can’t think of anything else to say, really. Like I said, it’s been pretty uneventful aside from releasing games and an FFM collection.

Therefore, it’s time to see what’s up with my projects, as per my project widget:

  • Exceptional Jedi: Chapters 5 and 6 of The Strength of Mind are in editing. I couldn’t stop writing when I started working on chapter 5, so I wrote the first draft of both it and chapter 6 in one day. All writing is at 1603 days. Remaking Arya’s reference is nearing its end, so I will soon be able to start working on remaking Jedova’s one. I need to make a comic about Valentine Clanker and lots of other drawings. I’ve been creating data on Scrivener to build a wiki of sorts there so that I can flesh things out for writing. It’s been progressing slowly recently, but it’s looking okay. Revising has gone back to standstill due to studies taking up too much time and energy.
  • The Fate’s Way: Chapter 41 is still in writing. I still need to redraw the regular Alyssa and also Alyssa’s friends and family and the other important people, like Matti, someday. Revising needs to be done.
  • Off-DA projects: Releasing MathQuiz, making and releasing Against Procrastination, finishing and releasing Modern Problem. Now it’s time to work on the next FFM collection! I’m also working on a game jam project, Project Moonshot, which I will have a playable prototype of released by the end of November.
  • Greenfield: Due to studies taking too much energy, I haven’t edited this much, although I have finished editing the first chapter and I also got it to its wordcount target, which is cool. The story went onto pretty different rails while editing, but definitely on far better rails! Read more about the project here.
  • Lyokostar: The translation of Lyokostar 1 progresses: Part 7 of story 6 is in rebuilding and translation. I’m writing monthly Lyokostar 3 oneshots in Finnish (except that I haven’t done that for a couple of months because I don’t have the energy and I’m pretty sure that no one cares anyway). References need to be done.
  • A Wandering Aura: Little progress has been made on the posting side, although I have gotten some decent progress on my end. I just haven’t gotten around to posting anything since I’m pretty sure no one cares.
  • Gaming: Habitica, Duolingo and Pokemon GO keep on going but otherwise I haven’t played much due to lack of time.
  • Other stuff: I’ve fallen behind with literature deviations because I can’t read them on DA without getting a headache from the eye strain. Due to being busy and tired, I haven’t even been reading FFM or Tribble Month stories for some time, so things don’t look good in my watch. I’m not sure what I even want to do about it, so for now I’m letting the stories sit there until I figure out what’s the best course of action. Since I got my fist FFM collection out, I’ll start working on the second one now. Reading has halted to a standstill on the book side as well and for now, it’s probably going to continue like that. I got back to Unity after learning to do lots of stuff on Twine before the game jam I’m taking part in as I decided to use that. I should get back to video editing since I have so much footage to be edited.
  • Personal life: Studying, studying and studying. My timetable management experiment, which has taken the form of simulating a normal university day, has given out mixed results because I haven’t fully stuck with it most of the time. However, my most urgent online course is progressing well now since I had to count how many exercises I need to do in one day to get everything done in time, and so far I’ve been well ahead of he schedule. I hope it’ll stay that way as well. Oh, and I’ve also watched The Mandalorian and am now following it as new episodes come out. It’s even better than I expected!

I suppose that’s all for this post. Stay safe and well and take care, as usual!

Against Procrastination – Now released!

It is time for yet another announcement! My Twine project, named Against Procrastination, is finally ready, tested by two testers whom I recruited locally and now available on itch.io!

In Against Procrastination, you need to clear your to-do list while avoiding tempting procrastination activities. It features numerous randomized activities, descriptions and variables that make small changes to the description – for example, in the reading activity, the genre variable has 21 different choices while the book type variable has 11! With randomized values for the length of the to-do list and the time you begin your game as well, no session is the same! Or if you do somehow find two identical sessions, you should go catch Shiny Pokémon before your god-level luck runs out.

Do check the game out here: https://windysilver.itch.io/against-procrastination

A released game: MathQuiz

I don’t know if new portfolio posts trigger any notifications, but I figured that an announcement would be good in any case.

Anyway, a sequence of events involving forgetting to copy my current Twine project into cloud before rebooting my laptop from Ubuntu to Windows for an extended period of time ended up leading me to finally looking into the game my boyfriend and I made two years ago for our programming course, MathQuiz. After a night and a morning’s work with things, I got it released on itch.io!

In the MathQuiz, you need to solve (more or less) tough equations with or without a timer, depending on the mode you choose and get as many points as you can.

You can download the game here: https://windysilver.itch.io/mathquiz

It’s currently only available for Windows, as the Android version we made lacks in functionality due to the limitations of Jypeli, which we used in addition to C# to make this game. A Mac version will not be made because we lack the means to make and test it. When it comes to the Linux version, the answer is “perhaps someday”. Tools for making it exist, but we are unfamiliar with them, so for now it’s not on the to-do list.

Unless of course there is demand for it. Then it will, naturally, be added to the to-do list. 😉

Please check out the launch trailer as well!

Like I mentioned above, I’m working on a Twine project at the moment. There will be more info about it when I’ve gotten it finished and released, so stay tuned!

Currently on art: Q3 2020 stats, something ended and something new

Hello everyone!

Q3 2020 is now over. It’s hard to believe three thirds of this horrible year have already passed and we have only one left to go! The first Tribble Month ever is also over, and while I had fun and got some good stories written, I’m suuuuuuuper glad that it’s over. I started to run out of steam and ideas during the second half, so I’m certainly not into the idea of doing any more months of flash fiction this year. With Prose-ject in June, Flash Fiction Month in July and Tribble Month in September, I spent a quarter of this year writing daily flash fiction!

Is that way too much flashfing? Probably. Do I regret it? Absolutely not.

Anyway, I’d say that’s enough about flash ficcing for a while. I need a break from it.

As the second topic of this update, I want to discuss two of my fanfiction projects: Code Lyoko: Foes & Friends Remastered duology and Transformers: Armada-Energon trilogy.

Let’s start with the one I’ve been working on longer: Armada-Energon. Like I discussed in the previous Currently on art update, I had been struggling with its first story for long and thus put the trilogy on indefinite hiatus, with deciding its future postponed until dust had settled. I gave it some thought at the end of the quarter and made the decision I would’ve made back then already: discontinuing the trilogy. I didn’t have much planned for the next stories and whatever I had in plans no longer sparked any kind of interest, so it was the natural choice. I don’t regret taking on the ambitious project that it was but I certainly won’t miss it. It ran its course – the course just turned out to be shorter than I’d planned.

Foes and Friends Remastered, on the other hand, is a more painful thing to let go of. It’s ambitious as well, and also close to my heart as the remastered, greatly improved version of an old fanfic I wrote years ago. I was pretty damn proud of it back when I started translating it. Later on, however, I developed an even more critical eye to it and ended up where it got stuck: to a plot point I cannot get rid of anymore because it’s deeply ingrained in it. A plot point that makes me cringe at my old self when I look at it and think about posting it as my recent work.

As much as it sucks after getting about a third of New War Remastered translated, I decided that it’s for the best to cut my losses and abandon the project, leaving its English iteration into an incomplete state. I will continue working on Lyokostar, though, since it needs active nuking and reworking. There are some deeply-ingrained things I regret but I can work with them, so that project will keep on going.

Two projects out, but something new has also happened: during the quarter, I started to edit Greenfield, although progress has been sporadic at best, not to mention that with the quality of both the dialogue and the narration in the beginning, there’s a lot of work to do before the whole thing is going to be anywhere near presentable.

Another thing is that as FFR and A-E phased out, I began a new project: A Pokémon fanfiction named A Wandering Aura, the rehashed version of my initially planned Pokémon fanfiction project, The Adventurer Girl’s Journey. I ended up scrapping a lot of things I’d thought about, including the name of the protagonist. Since it’s a project I’m working on whenever I feel like working on it, it will not get any statistics unless I start to schedule when I write it. If you’re interested, the story is on Archive of Our Own: https://archiveofourown.org/series/1936330

I’m still quite in the beginning with it, but I’ve got tons of things planned and inspiration for writing it, so hopefully I can keep it going better, maybe even all the way to the finish this time. The future is in motion, however, so it might be that I end up being wrong and discontinuing it as well, but for now things look good.

Aside from projects and Tribble Month, I’ve been terribly swamped-up with studies throughout September, so my artistic productivity has sunk drastically. All my courses are fully online and the transition from the summer holiday to full-time studying hasn’t gone without a hitch; my timetables have been in shamples pretty badly. I think one of the things that cause trouble, alongside the fact that most of my courses don’t have anything at fixed times, is that I’m constantly stuck inside my apartment without being at the campus giving any kind of a rhythm to my life. I considered starting to go there to study at least once a week, but then the COVID19 situation here got worse and now there’s a city-wide recommendation to wear a mask in all public buildings, so I’m stuck inside until further notice. I bought masks back when they were still relatively expensive (and to think that compared to what the prices had been all spring and summer, they were super cheap back then) so I don’t want to waste them. There’s also the matter of the ecological impact of disposable masks, which came up in a discussion about not visiting the campus today, so there’s another reason to stay at home even though I’ve started to get some cabin fever.

The plan of hanging out with people on campus is out of the question for now, so I’m going to go back to utilizing the voice channel on Discord that my subject association has used for hanging out ever since the pandemic started for regulating my days more especially now that one of my two courses with live lectures is ending. I had a rather brief chat there today and it already made me feel better, so I believe that simulating a day at the university will both get me back on track with my neglected online courses and dispel some of the cabin fever when I get to talk to people (and hear their voices!) who are outside my apartment’s walls. It might also help my productivity if I get my headspace to “ok, I’m virtually at uni, so I’m working like I would work if I were physically there” instead of September’s “welp, I’ll just do this thing now and that thing later-oh, I could do some dishes/cleaning/whatever first”. If I remember, I’ll report how the simulation attempts went in the next Currently on art update!

On the subject of studies, I also had another crisis with my minor; this time, I ended up changing it to game research and game design. It caused a bit of a problem because I had to move things around in my plan and find some new courses to fill some gaps and fit them all in to this year, but I ended up succeeding at it. Why all of them this year? It’s because I’m trying to get my bachelor’s degree done this year, although with the frightening amount of coursework I have upcoming in addition to writing a paper, it might be that I won’t be able to finish everything I need for finishing the degree before the next autumn. We’ll see how it goes; the spring is going to be full of work, but I hope I’ll manage.

I think that’s enough about what’s up in my life. I made some statistics about Tribble Month and also put Q3 2020 stats together. Here, have a look!

Now, onto what’s up with my projects, as per my project widget:

  • Exceptional Jedi: Chapter 26 of Crystals of the Past is in editing. All writing is at 1558 days. I’m also working on remaking Arya’s reference, with Jedova’s one standing by untill I’ve got Arya’s own ready. I need to make a comic about Valentine Clanker and lots of other drawings. I’ve been creating data on Scrivener to build a wiki of sorts there so that I can flesh things out for writing. It is coming along well. Revising has gone back to standstill due to studies taking up too much time and energy.
  • The Fate’s Way: Chapter 41 is in writing. I still need to redraw the regular Alyssa and also Alyssa’s friends and family and the other important people, like Matti, someday. Silverwind’s reference is in progress. Revising needs to be done.
  • Behind Armada: The Armada-Energon trilogy has been discontinued after being on indefinite hiatus for around half a quarter.
  • Off-DA projects: I haven’t done much aside from working on my first FFM collection weekly. It’s coming together slowly but surely.
  • Foes & Friends Remastered: After halting to a standstill because of a cringe-inducing plot element, the project has been abandoned.
  • Greenfield: Due to studies taking too much energy, I haven’t edited this for a good while. Read more about the project here.
  • Lyokostar: The translation of Lyokostar 1 progresses: Parts 5 and 4 of story 6 are waiting for betareading. I’m writing monthly Lyokostar 3 oneshots in Finnish (except that I didn’t do it this month because I didn’t have the energy and I’m pretty sure that no one cares anyway). References need to be done.
  • A Wandering Aura: A new project I started. I’m writing its Chapter 5 because that’s what I want to write right now, with Chapter 1 in early stages alongside it. So far, things are looking good.
  • Gaming: Habitica keeps on going. I played my old Pokémon Black 2 save file’s story to its end and I’ve played some Trine 2 for a game course recently, but otherwise I haven’t played much as far as I can recall.
  • Other stuff: I’ve fallen behind with literature deviations because I can’t read them on DA without getting a headache from the eye strain. Due to being busy and tired, I haven’t even been reading FFM or Tribble Month stories for some time, so things don’t look good in my watch. I’m not sure what I even want to do about it, so for now I’m letting the stories sit there until I figure out what’s the best course of action. I hope my first FFM collection will come during this year. Reading has halted to a standstill on the book side as well and for now, it’s probably going to continue like that. I got back to Unity but now I’d like to learn by doing stuff with it, but I have no idea what to do. I’ll hopefully figure something out at some point, though. I should get back to video editing since I have so much footage to be edited.
  • Personal life: My smallish work gig is over and my studying year has started with all sorts of messes from COVID19, crises about what I want to do (yes, that’s intentionally plural, but I don’t want to talk about the crisis I have in addition to my already resolved minor crisis) and bad timetable management. Things will hopefully get better soon, though, once I get a hold of everything.

I suppose that’s all for now. Please act responsibly with this pandemic so that we’ll get back to normal at some point (I’d really love to have things back to normal before I finish my bachelor’s degree) and as usual, take care!

[Sept20] Tribble Month 30: Farewell

Prompt: Farewell


Friat watched as her former mentor, Ezidretim, gasped in pain. She could do nothing. Even the best healers in the whole world could do nothing to save him even if they were right there beside her.

The injuries were too severe.

“Ezi, is there anything I can do to ease your pain?” Friat’s voice was hardly louder than a whisper.
“No, Kindling. Just say with me… until the end,” Ezidretim croaked. “I’m… sorry you had to see me go like this… but I’m glad to I got to train you. Just know… that no matter what… I’m proud of you, Friat Brann.”
“Ezi…” Friat fought the tears. “Thank you for everything.”
“Thank you, too, Kindling.” Despite of the intense pain, Ezidretim managed to put a smile untainted by pain on his face. “Take care, always remember what I taught you and follow your heart.”
“I will, Ezi, I promise.”
Ezidretim could already feel himself fade away. “Burn brightly with the dragons, Kindling. Farewell.”
“Farewell, Ezi, the bright dragon fire that lit me up,” Friat breathed, smiling through the heartache.

Ezidretim’s eyelids fell over his eyes and stayed there. They would stay that way forever.

Once the injured fire sorcerer’s heart stopped beating, tears blurred Friat’s eyes.

Then, for the first time in her life, the fire sorceress wept openly in front of a crowd, her tears soaking her former mentor’s clothes for the last time in her life.

[Sept20] Tribble Month 29: Almost Overwhelming

No prompts used.


The power of the fire was almost overwhelming when Veriwia first started to learn to use it. She had lived most of her life in a settlement with little contact with magic or on the run without little to no contact with a single being, let alone someone who can use magic.

Nevertheless, the others assured her that it would be all right, that she would get used to it in time.

Veriwia decided to believe them.

Surely everything would be all right now.

[Sept20] Tribble Month 26: United

No prompts used.


As a historian, I know for certain that the humanity of old times would have gone extinct, had the Fiirddokha attacked Earth during their time. It’s not just because they lacked the things that are vital for our survival today: the current technology, the facilities underground and underwater and the infrastructure to support them. The people back then simply could not have united their strength for mutual global survival, a feat only their descendants were able to achieve after centuries of feuds, wide-scale wars and so on.

I don’t mean that our society was perfect or without conflicts, but at least we were able to unite when it mattered the most.

I just hope that our descendants will keep the world peace alive.